![]() ![]() It’s understandable why Epic would fight to ensure that they still have access to Apple’s developer tools, as they supply the Unreal Engine to many game developers. The grounds for this request was that Epic offered in-app payment processing through third parties outside of Apple’s App Store. Additionally, the restraining order request asked courts to keep Apple from making the Fortnite app and subsequent updates unavailable to consumers. In response to the threat, Epic then requested a temporary restraining order against Apple to prevent the company from following through with this action. Epic revealed this threat via their Twitter account. On August 17, Apple threatened to terminate all of Epic’s developer accounts and restrict the company’s access to Mac and iOS development tools as of August 28. In the lawsuit, Epic claimed that Apple had developed into a monopoly that attempted to “control markets, block competition, and stifle innovation.” Instead of determining whether Epic adhered to Apple’s guidelines, the lawsuit is an attempt to combat Apple’s guidelines and change the 30% commission rule. Epic then filed another lawsuit against Google for the same action. District Court for the Northern District of California. During the Trialįollowing Apple’s removal of the Fortnite app, Epic officially filed a lawsuit against Apple for removing the app through the U.S. Apple pulled the app within hours to prevent iOS users from downloading the app, while Android users can still play Fortnite through other third-party app stores and directly through Epic. They also made the same update for the Android version of the app, which violated the Google Play Store’s own fees and policy regarding sales commissions.ĭue to Epic’s violations, both Google and Apple removed the app from their respective app stores. This feature gave Epic the ability to bypass the need to channel payments for paid apps through the App Store, in turn allowing them to avoid the 30% fee. Specifically, this update included a feature that would enable consumers to pay Epic in exchange for in-app currency at a reduced price, when consumers would normally pay through the mechanism on Apple’s App Store. On August 13, 2021, the developers of the popular game Fortnite, Epic Games, made an update to the mobile app. This means that the Epic and Apple fight is more vital to the future of mobile gaming than apps in general. Subscriptions can also pay smaller portions of the fee in certain cases. For instance, online retailers and restaurants don’t need to pay the fee for sales earned through the app store, as the rule pertains specifically to digital goods. While most apps need to pay the fee, there are some that are exempt from this rule. This 30% is also a huge source of revenue for Apple. As a result, there are now millions of apps in the App Store, but Apple still receives 30% from each sale. Over the years, the App Store featured a growing number of apps, but Apple didn’t change the percentage it charged for app sales, even though other payment platforms such as Stripe only charge as little as 3% for sales. Eventually, Apple decided to charge 30% of each of these apps’ sales via the App Store. Nearly 12 years ago, when the App Store was first opened, the platform contained approximately 500 apps. We’ll discuss how the trial began, the events that transpired over the course of the trial, the final verdict, and implications for the future. To give you a deeper understanding of the nature of this battle and what it means for mobile gaming, the following is a breakdown of the Epic and Apple fight. However, to understand the ramifications of this trial in the future, it’s important to understand what took place and why this trial is big news for the mobile gaming industry. The future of mobile gaming remains somewhat uncertain following a lawsuit between developer Epic Games vs.
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